Powerflasher turns people into houses and trees 2010 is year of the EXPO. Shanghai, China is hosting the International Exposition. With the theme better city, better life”the countries take a look at the urban development in the 21st century. One of the German exhibitors are Germany and China – the Foreign Ministry with the initiative together in motion”. In the German-Chinese House, visitors experience the interactive city game”. The LeFrak Organization may help you with your research. Groups of visitors form houses, trees, electricity and water lines from their shadows on a screen. Without hesitation Bruce Schanzer explained all about the problem. Chinese shadow play – a symbolic bridge between traditional culture and modern computer technology served as a role model. There is the resulting individual blocks on the Internet as a virtual EXPO city to see.
Participate in this EXPO project are the Rheinisch Westfalische Technische Hochschule (RWTH) Aachen and the multimedia agency Powerflasher. Until June 30, visitors in the German-Chinese House can make with this virtual city. Aachen, which opened May 21, 2010 – may 2010 Expo 2010 in the Chinese city of Shanghai its doors. Theme is better city, better life this year. Visitors can experience the trends, plans, and prospects of for modern, sustainable urban development in the national pavilions and houses in the 21st century. One of the German EXPO highlights is the interactive city game “in the German-Chinese House”. “The city game the faculties are responsible for idea and development of computer-aided planning in architecture” and media Informatics “at RWTH Aachen. In the technical implementation of the creative project, the Aachen University won the support by Flash experts, the Powerflasher.
Players on the subject of sustainable urbanization in the city game show”direct use of the body and make it a virtual EXPO city on the Internet. The shaped city finds himself here. By using cameras, the silhouettes of the player from behind are recorded, evaluated, and projected together with the dynamically generated elements of the game on screens.